

We wrote a lot of background and had a lot of fun designing and developing a cute and quirky platformer with a hint of metroidvania elements and a dash of Grow gameplay elements in-between levels. I had the chance to work on a platform game prototype that was all about delving into the character’s backstory. It’s a new character IP situated in the DOFUS universe.

“Joris Le sans-Pouvoir is the main character from a feature film Ankama due in 2013.
#DOFUS JORIS MOVIE#
The developpement has been put on hold to match the release of the animated movie with the same character (scheduled in 2013).” Due to the adverse experiences he has had during his long life, he is a very jaded and. Several years have passed since the end of Treasures of Kerubim with Kerubim and Joris now living in Bonta. He is the 598-year-old (at the time of Wakfu OVAs) emissary of the Kingdom of Bonta, known for his love of justice, as well as his quiet and reserved character. Game design on this project involved boss fight, level design, minigame design, UI… I also designed an original collecting system where collectible items were used in a minigame inspired by the “ Grow” series. DOFUS es un juego de rol multijugador masivo en línea cuyo objetivo es encontrar los seis preciados dofus para convertirte en el amo y señor de Amakna. Joris Jurgen is a major reoccurring character in the French transmedia franchise 'Krosmoz', including its two main branches - 'Dofus' and 'Wakfu'. “Joris was the first Nintendo DS project developed at Ankama (in partnership with Magic Pockets). Some details about this lost DS game were shared online by former Ankama developers, such as Sachka and Roy: The game was planned to be released along with the animated movie featuring the same protagonist ( Joris), but in the end both projects were canned. Joris le Sans-Pouvoir is a cancelled action adventure set in the cult-following DOFUS universe, that was in development around 2007 by Ankama and Magic Pockets for Nintendo DS.
